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Hey guys!
First of all i have to say: kick ass campaign! The big downside so far is that i've got lots of crashes and wasen't able to play one full game on a ded server without a crash. It is a lot better on Windows ded servers and about three times as bad on Linux.
I did try to play it on my own servers first, then on some UK based but sadly it is always the same, ... connection timeout and back to the lobby at some point. Would be great if you guys could look into that problem.
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I experiencing similar behavior on my Linux based dedicated servers. On these servers, there is no addon but custom maps.
At some random points during the campaign all players were kicked back to windows desktop, at the same time apparently (I was not playing at that time so I do not know precisely).
Anyway I have a question: somewhere in the installation process you suggest to disable other campaigns. This is a client-side action. Is it also a "server-side" recommendation, i.e. remove any other .VPK files from the addons server directory?
Thanks in advance for your answer.
Last edited by CptDobey (2011-02-08 11:55:11)
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I had the same issue. Tried to play a versus game on I Hate Mountains twice, server crashed at similar slots both times. Or rather, server froze--not crashed. It was unresponsive and the process did not die.
I can't say my server is default--it runs sourcemod+confogl for competitive play. But it could be related, plus I'd like to identify the issue and make confogl compatible if possible.
Happened when taking the left path on map1 on the second round both times we tried to play, when nearing the final open area before saferoom (I think).
http://www.mediafire.com/?ewz7x0u061baqee - .dem from the game, in case it will help at all.
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Same problem here
My linux dedicated servers keep freezing while playing this campaign's first map, whether MMod/SourceMod are installed or not
No problem with the next maps tho'
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Strange, when you say 'most', does it mean 'the majority' or 'some of them'? And when you say 'it is working better', does it mean 'it is working well now' or 'the problem does not occur as often as before'?
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"Most" because I let some other campaigns installed (Dead Before Dawn, One 4 Nine, Deadly Dispatch, Detour Ahead, HelmDeeps Reborn).
"Is is working better" because people do not reported any other reboot but as it was random I'm still not sure it is completely ok.
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Maybe they all took the good path to avoid the crash ?
I don't have any of the campaigns you erased btw, and i still freeze
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With or without other custom maps or campaigns servers still got a major problem. My guess was the last two l4d2 updates short time before IHM was released did change some details for the game/server and was therefore not yet known. So far two weeks later ... any ideas how to run it stable on ded servers, both Linux and Windows?
Or let me ask this way: Anyone got a stable l4d2 ded server running IHM 1.2?
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With or without other custom maps or campaigns servers still got a major problem. My guess was the last two l4d2 updates short time before IHM was released did change some details for the game/server and was therefore not yet known. So far two weeks later ... any ideas how to run it stable on ded servers, both Linux and Windows?
Or let me ask this way: Anyone got a stable l4d2 ded server running IHM 1.2?
I doubt many people come to this forum when the product works out of box for them
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I guess so
I just reproduced it ^^
Launched this map on versus mode on my server
Took the left road, crossed the bridge with the axe in the middle of the way, and just when i entered the canyon, i heard a tank's music, i got smokered and jockeyed and then... i got the "disconnected from server" countdown
I'll try to videotape it later, when i got some time
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Well, at least that's what happens on my servers, can't tell if everyone has the same issues as i have
And of course, now that I want to record it, my server doesn't crash... stupid Murphy's law.
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Okay,
Sorry for the quality, but i have a pathetic upload bandwidth
That's what happens client-side :
http://www.youtube.com/watch?v=aeAVo98WPzI
^ Frozen
Last edited by Inglip (2011-02-18 18:25:38)
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Not sure if this will help with debugging but we can play Mountains on our server as long as at the start of map 1 we take the path to the right. Sometimes we have to keep restarting the game as the dynamic pathway blocks it with fallen trees. If we take the left route from the start the game always crashes.
Great map btw. Loved it in L4D1 and so glad you released it for L4D2, thank you.
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